Posts Tagged ‘Mastery’

h1

Zealot Dark Rites Mastery Review

October 29, 2008

It has been a bit over a week since I repecced to Dark Rites so I thought I would expand a bit on the comments I made earlier. I have played with the spec a fair bit in scenarios, Open RvR, PQs and solo and levelled a couple of times in the process. My current spec looks like this.

In scenarios I have found the spec to be pretty solid. It certainly works best if your team is close to hand but with liberal use of Leaping Alteration it isn’t too shabby in cross group healing. My combat log still has around 45% of my healing coming via Tzeentch’s Cordial (a core ability so not affected by spec), 32% from Leaping Alteration, Dust of Pandemonium and Ritual of Lunacy with the other 23% from various sources. I did notice I used Flash of Chaos a lot more with this spec than with my previous Witchcraft spec, however I am not sure if this is due to the spec or because Order in T3 are targeting me more than they had previously.

In Keep attack and defence Dark Rites really shines. The ability to heal team members that aren’t in LOS is invaluable when fighting up and down the Keep ramps and allows you to sit out of LOS of the Order DPS while keeping all group mates topped up. Spamming Dust of Pandemonium can drain your AP pretty quickly but with a battle standard around to help it isn’t too bad. I didn’t get a chance to try the Restorative Burst tactic (3 more levels to go) but the synergies with Dust of Pandemonium are hard to beat as you have a chance to crit on each party member in range.

Solo a Dark Rites spec is pretty average. I found I struggled to keep myself up if I tried to take advantage of the more powerful Demon Spittle and my AoE heals just weren’t efficient enough to warrant their use. In some situations while solo I couldn’t even use Demon Spittle for fear of pulling too many adds so kills tended to drag out a bit more than they did previously. With a Witchcraft spec I was able to solo -1 champions without too many issues (apart from the time it took of course) but I found myself out of AP and very shortly dead even against -4 champs with the Dark Rites spec.

In group questing and PQs the Dark Rites spec was better than my solo experience. I was able to AoE mobs while throwing the occasion heal on group mates and felt slightly more useful than I did when Witchcraft specced.

Overall, I would rate a Dark Rites spec as great for Open RvR, ok for scenarios depending on group/map and group PvE and I would rate it as poor for anything solo.

h1

First Thoughts on Dark Rites tree

October 21, 2008

Previously I had specced fully into the Witchcraft Mastery tree as that suited my healing style of throwing around HoTs and shields while constantly moving. However, since entering T3 I have found that the LOS issues on some maps such as Temple of Isha have resulted in me using Dust of Pandemonium a lot more than I had previously and this prompted me to rethink my spec.

So, last night I respecced and put 8 points into Dark Rites and grabbed Ritual of Lunacy. I hadn’t been that impressed with the description of the ritual in the Witchcraft spec tree so I didn’t really bother with it but ritual of Lunacy seemed more useful so I thought I would give it a shot.

With the new spec I ran a couple of scenarios and the healing I was putting out was around the same mark as I had in the previous couple of scenarios prior to the spec change. I found that not having to worry so much about LOS was a benifit although I didn’t get into a Temple of Isha to really try it out.

I felt that the Ritual of Lunacy was worth using and I had one down on top of the flag in the Doomfist Crater match pretty much the whole time. It worked like another HoT on my group when we were all attacking the flag and I didn’t have to worry about targeting people. I didn’t notice whether LOS affected the Ritual but I am hoping it didn’t as a couple of times I threw it down on the top of a ramp to try and cover the area just beyond where I couldn’t get LOS.

I spent a bit of time spamming Dust of Pandemonium but I found I would run out of AP fairly quickly. It worked quite well when we were up against a group of BW doing AoE but it just didn’t keep up with the damage if someone was being focussed. The best thing about it was that it ignored LOS so in those maps with pillars and walls blocking LOS it does make life a little easier.

In short, I think the spec has a lot of potential and will stick with it for a while yet. I like Ritual of Lunacy and it certainly felt like it was worth the point. I will run a bunch more scenarios and have a look over my combat log data and report back on any further findings.